LoveBlade 14 Posted July 9, 2021 (edited) Couple of classes for script developing. Also C# isn't my favorite language and was just for personal use so "It just works" status basically. Prediction not working currently. Collision.cs Prediction.cs TargetSelect.cs Spell.cs Edited July 10, 2021 by LoveBlade 1 Share this post Link to post Share on other sites
Kurisu 6 Posted September 17, 2021 On 7/8/2021 at 8:53 PM, LoveBlade said: Couple of classes for script developing. Also C# isn't my favorite language and was just for personal use so "It just works" status basically. Prediction not working currently. Collision.cs 5.11 kB · 19 downloads Prediction.cs 2.84 kB · 18 downloads TargetSelect.cs 4.25 kB · 15 downloads Spell.cs 2.68 kB · 21 downloads Thanks m8. Have an example for the menu? 0 Share this post Link to post Share on other sites
LoveBlade 14 Posted September 18, 2021 6 hours ago, Kurisu said: Thanks m8. Have an example for the menu? var MenuTab = new Tab("Tab Title") MenuManager.AddTab(MenuTab); var aMenuSetting = new Switch(); aMenuSetting.Title = "Enable Auto Q"; aMenuSetting.IsOn = true; MenuTab.AddItem(aMenuSetting) It'll be easier to have a class for menu tab and items, but can get the menu settings with MenuManager.GetTab("Tab Title").GetItem<Switch>("Enable Auto Q").IsOn 0 Share this post Link to post Share on other sites
Kurisu 6 Posted September 18, 2021 Can we create submenus ? 0 Share this post Link to post Share on other sites
LoveBlade 14 Posted September 18, 2021 1 hour ago, Kurisu said: Can we create submenus ? No but you can create more than one menu, or use info item to split them up 0 Share this post Link to post Share on other sites